Hi, everyone. I'm hoping to start a thread where we can share ecological style games like was discussed on the latest discussion from @@pleavindring . Kabir Bath shared a table that he uses for these games and I've built off it to create the one below. I'll share a series of games that I've used to start this off and hopefully others can copy the table design and share their own ideas in a consistent manner. Of course, feel free to share in other formats if you prefer and don't hesitate to critique these games.
Target Skills
Improve position from crossed elbow.
Posture controlBack control/escape
Offensive attacksStart Positioning
Top player starts inside bottom's closed guard with elbow trapped across centerline. Bottom player has grip around back holding lat.Typical closed guard. No grips. Top player with upright posture.Back control with hooks and seat belt grip.Bottom on all 4's and top with front headlock control, chest over head and and chin strap/tricep grip
Win - Top
Get elbow back across center and square up for 3sMaintain posture. Free yourself from guard. Options include standing, creating angle with body and legs, using hands to keep bottom pinned as you move hips away.Continuous. Keep chest to back position, keep hooks in or secure a body triangle. Attack strangles if opportunity arises. Work to mount if bottom begins to escape. Reset once in mount.Secure a choke OR get back control with both hooks or body triangle OR get top control chest to chest.
Win - Bottom
Get to top position or secure back control. Top can be mount or side control.Work to get to side closed guard, get elbow across body or over/underhooks. Look for mechanical advantages like 2 on 1 grips, collar ties and over/under hooks. Continuous as long as guard not broken. Break chest to back connection, get on top, or get legs back in between you and partner. Reset if any of those conditions met.Get to top position, get head free and legs in front (guard), or get up.
Time
3 min/ea
3 min/ea
3 min/ea
3 min/ea
Notes (before)
Demonstrate position and where to start with grips.Remind top player to work towards upright posture to make best use of time.Demonstrate win condition of when top player transitions to mount during escape of back control. Remind them about winning head position battle.Talk about importance of shoulder pressure on back of bottom player more. Should cover how strangles work, either with arm in or out too.
Observations (after)
Very useful. Position feels familiar and fairly easy for me to advance with. Some students struggling to keep elbow across, using legs to shuffle hips around, etc. Could use more prompts.Good solid drill where both players get to work. Needed to remind top player to start with upright posture a few times.Observed bottom players trying to roll away from top and willingly falling to strong side for attacker. Need to think of some prompts to help them work out more sound escapes. Worked well. Should give better instruction on importance of shoulder pressure and feeling that out.
Kabir is a great guy. Very approachable and helpful. I’ve bounced a few ideas off of him for feedback re Eco D and CLA and he’s always willing to do so.
I am trying to refine my CLA approach. Its not eco and I don’t sign up for assumption that one approach is always better. My goal is to try to observe what is happening and adjust tasks and information accordingly.
I am testing various task related situational sparring or very exact small problem solving experiments. Very much like eco approach or CLA. Maybe major difference is that I try to explain what is happenening with a theory of grappling. I use Rob Biernacki’s theory. (Same as SBG and Ryan Hall and Richson.)
if this thread is alive I can share my experiments here.
In few months I am trying to start a kids program and use mostly game base approach (what ever you want to call it :-)
kalel, post: 65153, member: 3023
It would be interesting to read about your experiments and experiences and see the different games you use and how well your students do :)
"De la Riva" is not a move. I think it as a control. So first assignment will be to control opponent in De la Riva. I do not care about delariva hook. So when controlling hook can come in. Person doing De la Riva will get a grip from ankle or pands and with other hand delariva player can choose their grip ( sleeve, collar?).
Second came could be with out second hands grip. Win for delariva player is getting opponent to touch both hands on the mat, get them to compat base. Win for "passer" is pinning. Reset if ankle is freed ( No de la riva).
I will be testing this next tuesday.
(If the game works, I will connect it to a sitting guard game.) Sitting guard has more possibilities for sweeps. Ankle pick, single leg, idiot sweep and so on.)
Hey, thanks for putting this together. We've been experimenting with CLA at my club, and I can see this being really helpful with game design.
Do you have a link to the original table?
crossover, post: 65160, member: 10990
Next experiment will be to teach De La Riva to my training partner. She has done martial arts decades, but not so much grappling. Normally you don't "teach" a technique with eco or games. It's more like learning by doing and not naming the move, but more interested in outcome."De la Riva" is not a move. I think it as a control. So first assignment will be to control opponent in De la Riva. I do not care about delariva hook. So when controlling hook can come in. Person doing De la Riva will get a grip from ankle or pands and with other hand delariva player can choose their grip ( sleeve, collar?).
Second came could be with out second hands grip. Win for delariva player is getting opponent to touch both hands on the mat, get them to compat base. Win for "passer" is pinning. Reset if ankle is freed ( No de la riva).
I will be testing this next tuesday.
(If the game works, I will connect it to a sitting guard game.) Sitting guard has more possibilities for sweeps. Ankle pick, single leg, idiot sweep and so on.)
I'm looking to get my beginners (no gi) sweeping from bottom. They have only really done guard retaining and creating space to stand back up so far. I am struggling with how to give them live drills to start sweeping from open guard against a standing OR kneeling player. Does anyone have any advice of the sort of drills I could get them started with? I feel like they will be too overwhelmed with just saying "connect to the top player with hands and feel to put them on their hands or butt, top player has to get past the legs" thanks for any help in advance.
pleavindring, post: 65197, member: 29842
I'm looking to get my beginners (no gi) sweeping from bottom. They have only really done guard retaining and creating space to stand back up so far. I am struggling with how to give them live drills to start sweeping from open guard against a standing OR kneeling player. Does anyone have any advice of the sort of drills I could get them started with? I feel like they will be too overwhelmed with just saying "connect to the top player with hands and feel to put them on their hands or butt, top player has to get past the legs" thanks for any help in advance.
Bottom player tries to sweep and
A) make opponent post on mat.
B - version) make opponent sit on mat
C-version) sweep and get up before opponent.
Also top players constrsinds can be modified
pleavindring, post: 65197, member: 29842
I'm looking to get my beginners (no gi) sweeping from bottom. They have only really done guard retaining and creating space to stand back up so far. I am struggling with how to give them live drills to start sweeping from open guard against a standing OR kneeling player. Does anyone have any advice of the sort of drills I could get them started with? I feel like they will be too overwhelmed with just saying "connect to the top player with hands and feel to put them on their hands or butt, top player has to get past the legs" thanks for any help in advance.
Its blocking a leg or post or just pulling it away under opponent.
Worked my first game for de la riva. Did not go as I predicted. Much harder to unbalance. Next Thursday I will test it again.
Maybe some modifications:-)
I tried out Gregs eco games. Keeping chest to back and chest to chest. I only had two students.
It was a sweaty session for students. I did not talk much so it was a good session.
I do think that instructor needs to plan the games them self. We all have our own understanding of the mechanics and principles of grappling. If we want to improve students, we need to have a plan on what to teach. Its not techniques. Its concepts that come from games, but games need to be planned so that correct situations come.
I don’t think its wrong to give a hint on what might work. Student does not need to discover everything without help. Don’t need to show a technique, but maybe give an idea like try to loosen their grip…or something
Cool, I need to get more systematic abour these kind of situational drills. I have a spreadsheet for them, but haven't filled many in yet.
I am not a fan of going full eco teaching, so I've continued to have a chunk of class where I'm showing a technique, followed by a few mins for people to drill without resistance.
However, the warm up is now all situational drills. I go with four, where everybody gets a minute each. First one is side control: top tries to get mount, bottom tries to escape.
Then closed guard. Top tries to stand up, with their head free. Bottom tries to control top's posture and secure their head. Reset if either can achieve their goal for a few seconds.
Third is open guard. Top tries to pass, bottom tries to recover closed guard. No sweeps, submissions or half guard.
Fourth one depends on the position of the month. March is back control, so top has one arm and one leg in place, they're trying to get all four limbs into position. Bottom is trying to escape.
After showing a technique and doing some drilling without resistance, I move into situational drills to add in resistance. So far I've been using enter, secure and finish as my broad categories for those drills. Still playing around with it.
One big idea I am trying to use in ”drilling” is to have three options. 1. what happens if opponent gives no resistance. 2. What happens if opponent is pushing or attacking and 3. what opens if opponent is pulling or escaping.
I think its very difficult to learn and teach how to ”take” what opponent is giving you. We often just force our technique. We need to ”force” a reaction and use it. Eco teaches us to read opponents. Maybe information based approach teaches more how to ”write”?
Maybe some of you will be interested in this. I recently wrote an article about games for improving your stand up skills. Some are fairly easy and some are hard. I tried to give some ways to increase or decrease the difficulty as well for each of them.
kalel, post: 65153, member: 3023
It would be interesting to read about your experiments and experiences and see the different games you use and how well your students do :)
Hi, all. I've been leading a mostly eco/constraints-based class for about 2.5 years now. In general, I would say we have had great results in that time span. Class is only an hour, we get a great workout in, get experience with all positions, and the few that have competed from our class have won local events. The academy owner has also commented that our group is a menace when they drop in with other classes.
Thanks to the others contributing in here! I have been using some of your ideas, stealing those I can find from others (Greg Souders, Rob Biernacki, etc.) and designing my own. Someone suggested airtable (free) to me as a way to organize records and I have about 150 of them broken down by position. Rather than post individual games, I thought I'd just share my airtable database now. Please comment if you have recommendations to build off these or make them more effective.
lateroller, post: 65509, member: 32141
Hi, all. I've been leading a mostly eco/constraints-based class for about 2.5 years now. In general, I would say we have had great results in that time span. Class is only an hour, we get a great workout in, get experience with all positions, and the few that have competed from our class have won local events. The academy owner has also commented that our group is a menace when they drop in with other classes.
Thanks to the others contributing in here! I have been using some of your ideas, stealing those I can find from others (Greg Souders, Rob Biernacki, etc.) and designing my own. Someone suggested airtable (free) to me as a way to organize records and I have about 150 of them broken down by position. Rather than post individual games, I thought I'd just share my airtable database now. Please comment if you have recommendations to build off these or make them more effective.
thank you so much for sharing this!
lateroller, post: 65509, member: 32141
Hi, all. I've been leading a mostly eco/constraints-based class for about 2.5 years now. In general, I would say we have had great results in that time span. Class is only an hour, we get a great workout in, get experience with all positions, and the few that have competed from our class have won local events. The academy owner has also commented that our group is a menace when they drop in with other classes.
Thanks to the others contributing in here! I have been using some of your ideas, stealing those I can find from others (Greg Souders, Rob Biernacki, etc.) and designing my own. Someone suggested airtable (free) to me as a way to organize records and I have about 150 of them broken down by position. Rather than post individual games, I thought I'd just share my airtable database now. Please comment if you have recommendations to build off these or make them more effective.
thank you so much for this
lateroller, post: 65509, member: 32141
Hi, all. I've been leading a mostly eco/constraints-based class for about 2.5 years now. In general, I would say we have had great results in that time span. Class is only an hour, we get a great workout in, get experience with all positions, and the few that have competed from our class have won local events. The academy owner has also commented that our group is a menace when they drop in with other classes.
Thanks to the others contributing in here! I have been using some of your ideas, stealing those I can find from others (Greg Souders, Rob Biernacki, etc.) and designing my own. Someone suggested airtable (free) to me as a way to organize records and I have about 150 of them broken down by position. Rather than post individual games, I thought I'd just share my airtable database now. Please comment if you have recommendations to build off these or make them more effective.
Wow! Very nice and thorough.
lateroller, post: 65509, member: 32141
Hi, all. I've been leading a mostly eco/constraints-based class for about 2.5 years now. In general, I would say we have had great results in that time span. Class is only an hour, we get a great workout in, get experience with all positions, and the few that have competed from our class have won local events. The academy owner has also commented that our group is a menace when they drop in with other classes.
Thanks to the others contributing in here! I have been using some of your ideas, stealing those I can find from others (Greg Souders, Rob Biernacki, etc.) and designing my own. Someone suggested airtable (free) to me as a way to organize records and I have about 150 of them broken down by position. Rather than post individual games, I thought I'd just share my airtable database now. Please comment if you have recommendations to build off these or make them more effective.
Omg this is awesome! Thanks mate!